AI Insights · Timothy · October 2022
Top Down Games Performance in Ecuador - Q3 2022
An overview of the performance of the top 5 top-down games on a unified platform in Ecuador during the third quarter of 2022, based on data from Sensor Tower.
During the third quarter of 2022, the top five top-down games in Ecuador showed varied performance across weekly downloads, revenue, and active users. Here's a detailed look at how each game fared:
Clash Royale from Supercell experienced a fluctuation in weekly revenue, peaking at approximately $5.7K in the first week of August. Weekly downloads saw a decline from 15.6K in late June to 7.6K by the end of September. Active users slightly decreased from 640K in late June to around 532K at the end of Q3.
Parchisi STAR by Gameberry Labs maintained steady weekly revenue, reaching around $3.7K in late July. Downloads ranged from 20.4K to 26K throughout the quarter. The game saw a peak in active users at approximately 448K in early August, ending the quarter with 382K users.
Mobile Legends: Bang Bang from Shanghai Moonton Technology Co., Ltd. had weekly revenue peaking at $2.7K in late August. Downloads varied, with a high of 3.9K in late June and a low of 2.7K in early September. Active users decreased from 105K in late June to about 84K by the end of September.
League of Legends: Wild Rift by Riot Games saw a notable peak in weekly revenue at $2.8K in mid-September. Downloads fluctuated between 1K and 1.5K throughout the quarter. Active users remained relatively stable, ending the quarter with approximately 25K users.
Diablo Immortal from Blizzard Entertainment, Inc. showed a significant decrease in weekly revenue, from $2.8K in mid-July to $829 by the end of September. Downloads dropped from 1.3K in late June to 398 in late September. Active users declined from 5.8K to about 3K throughout the quarter.
These insights reflect the dynamic nature of the gaming market in Ecuador. For more detailed analytics and trends, visit Sensor Tower.